Archive for the 'Second Life' Category

Ricoh

Thursday, July 5th, 2007

Ricoh is one of the world’s largest manufacturers of copiers, fax systems and printers. Our Second Life build for them is a three storey high replica of an Aficio photocopier housing a showroom with working replicas of their latest photocopiers. We’ve been dealing with the Belgian subsidiary who used the facility for a launch presentation […]

Second Marketing

Tuesday, June 12th, 2007

Advertising began with line ads in newspapers in the 17th century. A product description and a price, for a hundred and fifty years until the technology allowed illustrations and eventually color. Illustration saw advertisers link their products to fine art, hitching their products to the emotional, so that Pears Soap started to stand for the […]

In defence of fantasy

Saturday, June 2nd, 2007

Second Life continues to nose cone social issues. Linden Lab recently flagged the introduction of optional identity and age verification.
Yesterday the official Linden blog included an article titled “Keeping Second Life Safe Together“; an Orwellian post that will generate a fierce backlash from what may be the most liberal community in the world. Encouraging […]

Gartner shows the way

Sunday, April 29th, 2007

Gartner’s prediction that 80% of internet users will be in virtual worlds within four years is already bouncing around the blogosphere. Don’t percentages lend a lovely credibility to a forecast? Would you believe them if they said 79%?
Their advice to clients: investigate and experiment with, but limit substantial financial investments until the environments stabilize […]

Holodeck gets ITE kudos

Saturday, April 28th, 2007

My Second Life Development company, Inside This World, recently attended the International Technology Expo (ITE). The product we were demonstrating, the Holodeck, was joint winner of the People’s Choice award for best technology. Over sixty companies exhibited.
A nice acknowledgement of our scripting skills (pats Loki Clifton on back). We are also extremely strong in architecture, […]

Viral 3D advertising

Monday, April 9th, 2007

Email is the fire that fans the internet. Hidden amongst untold millions of boring, static web pages are tiny pockets of original content. Yes, there are RSS feeds and sites which aggregate content but how do you find most of the good stuff? It’s probably through people you trust sending you emails which link […]

ABC Bashing (2)

Saturday, March 24th, 2007

Okay, the Four Corners program. I don’t understand why all the Current Affairs programs in the world don’t share the same footage on Second Life. In case you’re planning to make your own, here is the format to use:
Send in a journalist who has no experience in the environment
Get him or her to report on […]

ABC Bashing (1)

Saturday, March 24th, 2007

I am a big fan of the ABC and a loyal listener to Radio National. Herewith some critical comments relating to the ABC’s Second Life presence. (When will this guy say something POSITIVE?) Disclosure: I did offer to consult to the ABC last year and they declined.
There are a number of technical and navigational problems […]

Remote intimacy and musical underwear

Monday, March 5th, 2007

Clients are starting to ask their ad agencies and digital ad agencies about Second Life. Last week I did a series of presentations to Australian agencies about the virtual world, trying to explain it to people who in some cases have not yet experienced it. In those cases it was like trying to explain television […]

CamPort

Friday, December 29th, 2006

I’d like to endorse Jade Lily’s suggestion that Linden Lab develop a CamPort facility in Second Life. The feature would give Second Life residents the ability to “remote camera” into an event without having the drag along a skinbag (avatar) that uses up client and server resources. It would mean events could scale beyond the […]